Class guide

99 Nights in the Forest Classes

Compare active and limited classes by role, tier, team size, and route risk. Use the planner when you want a direct pick for your next run.

36 active / 7 limited / 1 removed

Roster and unlock details checked .

Camp command desk

99 Nights Class Planner

Target night 45

Recommended class

Scavenger

A strong early-run class when resources matter more than fighting power.

Excellent match
Tier AResourcelow unlock

36-70

Late survival

Avoid wipe scenarios and keep revive options open.

Why this pick

  • Fits solo runs
  • Matches a safe route
  • Low unlock fits the selected budget
  • A-tier community pick

Backup option

Try Big Game Hunter if you want a combat plan instead.

Keep two recovery pathsTrack threat routesReview class roles

Top planner picks

Strong classes to unlock first

Tier S

Combat

Big Game Hunter

A late-run carry pick for players who want to clear threats instead of routing around them.

solo / duo / squad balanced / aggressive

Tier S

Combat

Cyborg

A premium pick for players who want reliable combat tempo deep into a run.

solo / duo / squad balanced / aggressive

Tier S

Summon

Necromancer

A powerful team pick when summons can soak pressure and help control busy nights.

duo / squad balanced / aggressive

Tier S

Combat

Vampire

A strong solo-leaning pick when you can turn combat into sustain.

solo / duo balanced / aggressive

Tier A

Combat

Assassin

Best for players who prefer fast kills and clean disengages.

solo / duo aggressive

Tier A

Scout

Ranger

A flexible pick for route control, scouting, and safer map movement.

solo / duo / squad balanced / aggressive

All tracked classes

Class reference

44 tracked classes

ClassTierRoleTeam fitStarts withUnlockAvailabilityUse and caution
Big Game HunterSCombatsolo, duo, squadRifle, 12 Rifle ammo, and Pelt List600 DiamondsactiveHigh pressure combatLess useful if the team is short on food or revives
CyborgSCombatsolo, duo, squadLaser Cannon and Alien Armour600 DiamondsactiveGreat late pressureExpensive compared with safer support picks
NecromancerSSummonduo, squadCultist Staff600 DiamondsactiveExcellent crowd controlNeeds teammates or confident routing to get full value
VampireSCombatsolo, duoVampire Cloak and Vampire Scythe600 DiamondsactiveExcellent self-sustainPunishes poor fight selection
AssassinACombatsolo, duoKatana and 120 Throwing Knives500 DiamondsactiveFast threat removalLower safety margin than support classes
RangerAScoutsolo, duo, squadRoute and scouting kitMid diamond unlockactiveWorks in any team sizeLess direct sustain than Medic
ScavengerAResourcesolo, duoResource routing kitLow diamond unlockactiveGreat starter valueCan fall behind premium combat picks late
BlacksmithAUtilityduo, squadCrafting and gear supportMid diamond unlockactiveImproves team setupNot as independent as combat classes
MedicBSupportduo, squadHealing and revive supportLow diamond unlockactiveGreat recovery valueWeak solo damage compared with top combat classes
PyromaniacACombatduo, squadFire damage kitMid diamond unlockactiveGood area pressureLess forgiving than safer support picks
Fire BanditACombatduo, squadFire combat kitMid diamond unlockactiveGood damage tempoNeeds good positioning at night
BerserkerACombatsolo, duo, squadClose-range combat kitMid diamond unlockactiveGood combat tempoUnsafe if resources or healing are thin
GrenadierBCombatduo, squadExplosive combat kitMid diamond unlockactiveGood burst controlConsumes value quickly if fights are poorly chosen
BrawlerBCombatsolo, squadClose combat kitLow diamond unlockactiveCheap combat pressureRiskier than ranged or support classes
ChefBFoodduo, squadFood support kitMid diamond unlockactiveFood consistencyLower combat ceiling
CookBFoodsolo, duo, squadStarter food kitStarter classactiveEasy valueOutscaled by stronger food and combat classes
FarmerBFoodduo, squadFood production kitMid diamond unlockactiveGood food planningLess useful for fast aggressive clears
GamblerBUtilitysolo, duoChance-based utilityLow diamond unlockactiveCan spike early valueLess consistent than direct support or combat
LumberjackBResourcesolo, duo, squadWood routing kitLow diamond unlockactiveGood early setupLower late combat value
Poison MasterBCombatduo, squadPoison control kitMid diamond unlockactiveGood control valueNot ideal for players who need instant safety
GunslingerBCombatsolo, duo, squadRanged combat kitMid diamond unlockactiveGood range safetyNeeds aim and resource discipline
FeasterBFoodsolo, duoFood pressure kitMid diamond unlockactiveHelps hunger pressureLess direct team safety than Medic or Chef
NightcrawlerBScoutsolo, duoNight movement kitMid diamond unlockactiveGood movement valueWeak if the player overextends at dusk
BeastmasterCSummonduo, squadAnimal support kitMid diamond unlockactiveHelpful support valueLower carry power than Necromancer
ExplorerAScoutsolo, duoCompass and Map80 DiamondsactiveCompass and Map from spawnLimited direct combat help
FishermanCFoodsolo, duoFishing food kitLow diamond unlockactiveFood accessSlower than more aggressive resource plans
HunterCCombatsolo, duoBasic hunting kitLow diamond unlockactiveSimple combat valueLower ceiling than Big Game Hunter
SnowmanCUtilityduo, squadCold utility kitMid diamond unlockactiveHelpful controlNot a top damage or resource class
SupportCSupportduo, squadStarter support kitStarter classactiveBeginner team valueLess specialized than Medic or Blacksmith
UndeadCCombatsolo, duoRisky sustain kitMid diamond unlockactiveInteresting sustain angleLess reliable than Vampire
ZookeeperCSummonduo, squadAnimal utility kitMid diamond unlockactiveTeam supportLower impact than premium summon classes
Base DefenderDBaseduo, squadBase defense kitStarter classactiveSimple base safetyLow map pressure and low late value
BruteDCombatsolo, squadBasic melee kitStarter classactiveSimple planRisky range and low late ceiling
CamperDBasesolo, duo, squadBasic starter kitStarter classactiveEasy startLow upside compared with almost every unlocked class
AlienAUtilitysolo, duo, squadAlien utility kitEvent-linked unlockactiveFlexible special utilityRequires current mechanics knowledge
Alien ScientistACombatsolo, duo, squadAlien Shotgun, Dissolve Ray, and Raygun600 DiamondsactivePowerful three-weapon startCosts 600 Diamonds and rewards deliberate weapon switching
EngineerEventUtilityduo, squadBuild utility kitEvent classlimitedTeam utilityAvailability can depend on event access
BunnyEventScoutsolo, duoEvent movement kitEvent classlimitedMovementNot always obtainable
Egg HunterEventResourcesolo, duoEvent resource kitEvent classlimitedEvent routingNot a mainline planner pick
Gifting ElfEventSupportduo, squadEvent support kitEvent classlimitedTeam helpAvailability can change with events
WitchEventSupportduo, squadWitch's PotionLimited Halloween classlimitedArea damageNo longer sold outside its event shop
Santa's HelperEventResourcesolo, duo, squadHoliday shop economy perksLimited Christmas classlimitedEvent economyOnly obtainable during its seasonal event
Trick or TreaterEventResourcesolo, duo, squadHalloween candy perksLimited Halloween classlimitedCandy farmingOnly obtainable during its seasonal event
DecoratorDUtilityduo, squadFormer furniture utility kitRemoved class; replaced by a gamepassremovedFurniture discountsNo longer obtainable as a class